Sofia Agustina Pallotto

In which I show my projects, whether it is a work in progress or a complete piece.


Tin-Man: Character Design

Nuova Strada: Visual Development

MK: Classic Heist

A rythmic videogame platformer in which a monkey uses classical music to time out the theft of the century.
Access the pitch here:

Illustration


About Me

Hello! You can call me Sofia.
I am an artist from Córdoba, Argentina, currently finishing my Animation & VFX degree in Barcelona.
More than an artist or animator I consider myself a storyteller. And I have a very specific purpose I want to work my way to accomplish:
To reach the audience's heart. (I am bit of a sentimentalist, what can I say)
I like to dabble and gather all kinds of abilities whenever I am faced with a new challenge. I specifically went into a more technical degree to learn the particulars about the 3D animation process. So I can say I am confident using different softwares like ZBrush, Maya, Houdini, Substance and Blender.My main illustration software is Procreate due to its practicality, but I have taken the time to learn Adobe Photoshop, Toon Boom Harmony and Clip Paint Studio as well.I specialize in Storyboarding, VisDev and Concept. Yet I have also enjoyed working in Editing, Compositing and Hand-Drawn Animation.
Thank you for reading!

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